Sound Design

For games and movies,
Alan Dalcastagne

Education

  1. Graduated from the Game Audio Academy audio school. Largest game audio school in Brazil with a half year program focused specifically on audio for games with extensive practical material.
  2. Unreal Engine 5 (UE5): The Complete Beginner's Course Udemy introductory course to Unreal, teaching all the basics of the game engine.
  3. Associate Degree in software development Two-year study focused on the practical part of software development.
  4. Bachelor's Degree in Systems Analysis and Development.

Credits

Dark Swords Firelink

For this game I made sounds of Enemies, Spells, attacks, environment, character movement, attacks, and the logo.

"Unleash the power of the dark sword to defeat enemies and save the kingdom."

1/5

Eternal Remnant: The First Chapter

For this game i did 12 different soundscapes, forests, night, wind, tavern cave, and another scenarios.

"Dive into the unforgettable tale of two siblings on the run in this emotional RPG journey."

2/5

Beyond Doors

For this game i did the character sound effects, objects, and speels, also the music's from a pack of mine.

"Caleb woke up in a mystical dimension after experiencing burnout in his job."

3/5

Pongo 17

For this game i did sound effects of collisions, and complex sci-fi animations, also, some music is from a pack of mine.

"Retro Futuristic 3D Pong enhanced with 17 points and a challenging AI."

4/5

Shadow of the Orient

For this game i did sound effects of the main character, creatures, Environment, and loots.

"Shadow of the Orient is a 2d action adventure platformer game with fully customizable touch controls"

5/5

Click for sound